
I've begun more and more exploration of
Seymour Papert's work and the ideas spilling out of the
MIT Media Lab, specifically work from
Mitch Resnick. I'm currently working on the implementation of an after school program where
students children and a few teachers can explore, create and express themselves through the use of
Picocrickets.
Students Children, teachers, administrators are bombarded by standards and standardized testing where each
student child is expected to learn at the same pace and the same amount of content. As you can research, this model does not fit how learning transpires.
That said, I'm interested in other peoples work with trying to take back education through playful learning. I'm not looking at finger paints and blocks here, I'm talking designing learning experiences that genuinely engage students in learning that is, as Papert refers to as "
hard fun"
If you haven't read anything by Dr. Papert. Drop what you are doing and go read some of his work. While it has touches of technology, it is really about the "art of learning".