I've begun more and more exploration of Seymour Papert's work
and the ideas spilling out of the MIT Media Lab
, specifically work from Mitch Resnick
. I'm currently working on the implementation of an after school program where
children and a few teachers can explore, create and express themselves through the use of Picocrickets
Children, teachers, administrators are bombarded by standards and standardized testing where each
child is expected to learn at the same pace and the same amount of content. As you can research, this model does not fit how learning transpires.
That said, I'm interested in other peoples work with trying to take back education through playful learning. I'm not looking at finger paints and blocks here, I'm talking designing learning experiences that genuinely engage students in learning that is, as Papert refers to as "hard fun
If you haven't read anything by Dr. Papert. Drop what you are doing and go read some of his work. While it has touches of technology, it is really about the "art of learning".